The Tao of the Shot
Alan Hardcastleにより

1. Blocking
1.1. Relative Postion
1.1.1. To Cameras
1.1.2. To Charatcers
1.1.3. To Objects
1.2. Movement
1.2.1. Camera
1.2.1.1. Pan
1.2.1.2. Tilt
1.2.1.3. Track
1.2.1.4. Dolly
1.2.1.5. Hand Held
1.2.1.6. Crane
1.2.1.7. Zoom
1.2.1.8. Ariel
1.2.2. Characters
2. Framing
2.1. Aesthetic
2.1.1. Golden Ratio
2.1.2. Rule of Thirds
2.2. Shot Size
2.2.1. ECU
2.2.2. MCU
2.2.3. CU
2.2.4. MS
2.2.5. LS
2.2.6. ELS
2.2.7. BG
2.2.8. FG
2.2.9. OTS
2.2.10. POV
2.3. Camera Angle
2.3.1. Low
2.3.2. Eye Level
2.3.3. High
2.3.4. Birds Eye
2.3.5. Oblique / Canted
3. Lighting
3.1. Technicality
3.1.1. Colour Temperature
3.1.1.1. Bulb
3.1.1.2. Gel
3.1.1.2.1. Effect
3.1.1.2.2. Correction
3.1.1.3. Dimming
3.1.2. Type of Lamp
3.1.2.1. Par
3.1.2.2. Fresnel
3.1.2.3. Profile
3.1.3. Rigging
3.1.3.1. 3 point Lighting
3.1.3.2. Key & Blanket
3.1.3.3. Health and Safety
3.2. Style
3.2.1. Realistic
3.2.2. Impressionistic